Edwin Teoh

Hi there, I'm Edwin!
MORE ABOUT MYSELF
My Background
An undergraduate at DigiPen Singapore with an interest in Computer Graphics and Artificial Intelligence, my experience lies in C, C++, Python and OpenGL.
Video Games and their world-building immersive ability have always been intriguing and fascinating to me. It's a combination of world architecture, lore and character development that sells the whole experience. I would like to play a part in creating these worlds for the masses to experience.
I do photography as a hobby and all the focal lengths and apertures gave me different angles and profiles to look at the same subject. I translate this to my work by always thinking if there is another way to solve this problem.
My goal is to develop applications that will combine and bridge the gap between the fields of Visual Arts and Technology to push the boundaries of creating and telling stories.
May 2022 - Current
R&D Intern,
Virtuos Holdings
Developed tools using Unreal Engine's Editor Utility Widgets and Qt/PyQt to improve efficiency in the Quality Assurance (QA) pipeline.
May 2016 - April 2016
Science Award Intern, Singapore Institute of Manufacturing Technology (SIMTech)
Implemented a Virtual Reality (VR) world to assist in the visualization of the diversion of logistic transportation routes due to natural disasters.
September 2019 - December 2022
B.S. in Computer Science and Game Design, DigiPen Institute of Technology Singapore
Computer Graphics
Databases
Artificial Intelligence for Games
Machine Learning
Level and Combat Systems Design
Diploma in Enginering Science, Ngee Ann PolyTechnic
Mechanical Engineering Specialization
Diploma Plus Certificate in Japanese
Diploma Plus Certificate in Satellite Technology
Diploma Plus Certificate in Advanced Engineering Mathematics
EDUCATION
April 2014 - March 2017
WORK EXPERIENCE
SHOWREEL
SKILLS & SOFTWARE




